Adult-themed toss game

ABSTRACT

An adult-themed toss game includes a target board having target holes for receiving tossed projectile objects, the tossed projectile objects earning points for a player when tossed through the target holes. The target board includes a front target board surface bearing a depiction of a woman, the depiction visually suggesting a plurality of bodily openings, each target hole being located in place of a visually suggested bodily opening. Each target opening is assigned a point value and two or more teams can compete by tossing the projectiles through the target openings to accumulate a winning score.

FIELD

This application relates generally to games and in particular, to toss games.

BACKGROUND

People spend tens of billions of dollars each year on entertainment. Many people find diversion and enjoyment in playing games, and many others enjoy adult-themed products. In-home non-computerized games accounted for more than one billion in U.S. sales in 2009 and U.S. adult novelty sales were more than 1.5 billion.

Most games are directed to children, even though many adults still enjoy playing games such as board games and skill games throughout their lives. Horseshoes, shuffleboard, bocce, and croquet are some games played by people of all ages but generally associated with adults. Adult novelty devices are generally directed towards being used during sexual activity, or as non-interactive humorous items, and therefore not generally used in a social setting as game entertainment.

SUMMARY

Embodiments of adult-themed toss games are discussed and illustrated that provide group entertainment for adults without sexual activity, making the adult-themed game more accessible and enjoyable for a wide range of people. Embodiments can include a target board for a risque toss game having target holes for receiving tossed projectile objects, the tossed projectile objects earning points for a player when tossed through the target holes. The target board can include a front target board surface bearing a depiction of a woman, the depiction visually suggesting a plurality of female orifices, and a plurality of female orifice target holes, each female orifice target hole being located in place of a visually suggested female orifice.

The plurality of visually suggested female orifices can include at least two of a woman's mouth, a woman's vulva, a woman's hands, and woman's anus in a rear-view depiction, the woman being bent over with legs spread apart so as to visually suggest at least one female orifice. The hands of the woman can be depicted and positioned so as to visually suggest at least one female orifice. The target holes can be capable of receiving at least one projectile in the form of a bean bag.

Embodiments of a risque adult-themed toss game, the toss game can be played by presenting a target board with a front target board surface bearing a depiction of a woman visually suggesting a plurality of female orifices, with a plurality of target holes located in place of a visually suggested female orifice. Then, allowing a plurality of players to take turns tossing at least one projectile object towards the toss game board with intent to toss the at least one projectile object through a female orifice target hole. After tossing the projectiles, assigning at least one point for tossing the projectile object through a female orifice target hole.

In some embodiments, the plurality of players must stand behind a designated toss line when tossing the projectile object towards the toss game board. The plurality of players is divided into two teams, each team allowing players to take turns tossing at least one projectile. Each player of the plurality of players takes turns tossing four projectile objects during each turn. The two teams can alternate allowing players to take turns tossing the at least one projectile object. The game ends with enough points are earned by at least one of a player, and a team, for the at least one of a player, and a team, to reach a winning score for a round of the game.

In some embodiments, one point is assigned for tossing a projectile object through a target hole located in place of a visually suggested woman's anus, two points for tossing a projectile object through a target hole located in place of a visually suggested woman's vulva, and three points for tossing a projectile object through a target hole located in place of a visually suggested woman's mouth.

At least one point can be assigned for tossing a projectile object through a target hole, and can also be assigned for tossing a projectile such that the projectile lands and stays resting inside the target hole. The at least one point assigned for tossing a projectile object such that the projectile object lands and stays resting inside the target hole can be taken away if the projectile object thereafter falls from the target hole. Similarly, one point can be assigned for tossing a projectile object such that the projectile object lands and stays resting on a top surface or edge of the target board, but can be taken away if it falls from the top of the target board. Points accumulated beyond a winning score in one round can be applied to a new round.

BRIEF DESCRIPTION OF THE DRAWINGS

The following description can be better understood in light of Figures, in which:

FIG. 1 is an illustration of an exemplary embodiment of an adult-themed toss game;

FIG. 2 is an isometric view of the adult-themed toss game of FIG. 1 including a beanbag being tossed at a game board;

FIG. 3 is a bottom view of the adult-themed toss game of FIG. 1;

FIG. 4 is a side view of the adult-themed toss game of FIG. 1; and

FIG. 5 is a flow chart of an exemplary embodiment of a method from playing an adult-themed toss game.

Together with the following description, the Figures demonstrate and explain the principles of inventive modular storage systems for bicycles and methods for using and making the systems. In the Figures, the thickness and configuration of components may be exaggerated for clarity. The same reference numerals in different Figures represent the same component.

DETAILED DESCRIPTION

The following description supplies specific details in order to provide a thorough understanding. Nevertheless, the skilled artisan would understand that embodiments of adult-themed toss games and associated ways of playing the games can be implemented and used without employing these specific details. Indeed, exemplary embodiments and associated methods can be placed into practice by modifying the illustrated units and associated rules of play and can be used in conjunction with other games. For example, while the description below focuses generally on a bean-bag toss game with first to 11 or 21 scoring rules, any type of toss toy, such as balls, sponges, coins, molded object, etc., may be used as desired. Similarly, the position of the illustrated figure and corresponding placement of scoring holes may be variously accommodated.

One exemplary adult-themed toss game is illustrated in FIGS. 1-4. In the Figures, toss game 100 is shown. Toss game 100 can include target board 110, depiction 120, target holes 122, 124, 126, 128 stand 130, and projectiles 150. Target board 110 may be formed from any suitable material for use in a projectile toss game, such as wood, metal, corrugated plastic or paper, plastic, etc.

In some embodiments, target board 110 may also include target board reinforcements 112, 114, best illustrated in FIG. 3. Target board reinforcements 112 can be located around the outer edge of target board 110 to provide structural strength to target board 110. Similarly, target board reinforcement 114 can be located across the width and near the center of target board 110. In some embodiments, target board reinforcement 114 may include two members with connected together with a hinge (not shown) to allow toss game 100 to be folded for storage, transportation, or both. In such embodiments, target board 110 may include two segments, or otherwise foldable at the hinge line.

Target board 110 may be about 4 ft. long by about 2 ft wide. In various embodiments, target board 110 may be very small, in the case of a travel type game, using marbles or other small objects as projectiles, or may be larger, such as for a carnival or other large event.

Depiction 120 can be that of a woman, with target holes 122, 124, 126, 128 corresponding in location and general shape with the bodily orifices of women generally associated with sexual activities. For example, target hole 122 can be located at the mouth of depiction 120, target hole 124 can be located at the vulva of depiction 120, and target hole 126 can be located at the anus of depiction 120, and target hole 128 can be located at the circled hands of depiction 120. Additionally, in some embodiments, target holes may be located at the breasts of depiction 120. In the illustrated embodiment, depiction 130 shows a woman from the back with her head showing between her knees.

Each of target holes 122, 124, 126, 128 can have a distinct shape and size, corresponding to the location on depiction 130. For example, for a target board of about 4 feet by 2 feet, target hole 122 may be generally a circle with a diameter of about 2 inches, target hole 124 may be shaped generally as an elongated ellipse with a length of about 4 inches and a width of about 2 inches. And target hole 126 may be generally circular with a diameter of about 3 inches. Target holes 128 may be generally elliptical with an opening of about 2 inches by 3 inches. The varying shape and sizes of the target holes can also provide differing degrees of difficulty in tossing a projectile through the opening. Similarly, the shape and sizes of the target holes can be adjusted based on depiction 130 and the size of target board 110.

In some embodiments, depiction 120 may include different representations, such as more than one woman, a man, or combination of women and men, each depiction having target holes associated with sexual activities, and target board 110 may be sized accordingly. In such embodiments, any appropriate number of target holes can be present.

Stand 130 can be attached to an edge of target board 110 to provide an angled presentation to persons playing toss game 100. Stand 130 can have a length corresponding to about a 15 degree incline for target board 110, as represented by a in FIG. 4. Base 132 of stand 130 may be formed such that the entire surface of base 132 is in contact with a support surface when toss game 100 is presented at an angle for playing. For example, an end of stand 130 may be cut 15 degrees (corresponding to the degree in including of target board 110) off of perpendicular to provide base 132. In some embodiments, protective feet (not shown) can be provided for the portions of toss game 100 that are intended to contact a support surface, to protect toss game 100 and the support surface from wear and damage.

In some embodiments, stand 130 can be attached with a hinge to target board 110 or target board reinforcements 112 to provide for stand 130 folding against target board 110 for storage, transportation, or both. Similarly, stand 130 may be selectively attachable with pins, fasteners, latches, etc. to allow stand 130 to be detached for storage, transportation, or both.

Projectiles 150 may be bean bags or any other suitable projectile that can pass through each of target openings 122, 124, 126, 128. In some embodiments, eight projectiles can be included with toss game 100, team 1 projectiles 152 having an appearance distinct from team 2 projectiles 154. For example, as shown in FIG. 1, team 1 projectiles 152 may be striped, while team 2 projectiles 154 may be spotted. Simiarly, FIG. 2 shows two projectiles 154 having been tossed with one resting on target board 110, one having passed through a target hole and in the air after having been thrown. In some embodiments, projectiles 150 may be in the general form, suggesting or depicting body parts associated with sexual activities. For example, projectiles 150 may be in the form of or suggesting a male organ, tongue, ejaculate, breasts, etc., to provide additional risque shock value to toss game 100. Of course, the number, color, shape, size, etc. of projectiles 150 can be selected as desired.

In some embodiments, such as is shown in FIG. 5, toss game 100 may be played by each of two teams taking turns tossing projectiles 150 at target board 110 with the objective of passing projectiles 150 through target openings 122, 124, 126, 128. Different sizes and sizes of the target openings, along with the different proximities to a player and to the edges of target board 110 provide for different scoring values for each different target opening. For example, target opening 122 can be worth 3 points, target opening 124 worth two points, and target opening 126 worth 1 point. In some embodiments, a projectile resting on the top edge of target board 110 can receive one point, which can be deducted in the projectile resting on the top edge falls of during subsequent play during the assigned turn.

In one exemplary rule system, each team can have one or more people, with each person having at least one opportunity to toss a projectile during each turn. Team 1 first tosses all four projectiles 152 in succession, scoring the appropriate value for each projectile 152 that passes through a target opening. The score for team 1 is recorded, and team 2 tosses projectiles 154 in succession. The score for team 2 is recorded and then the projectiles 152, 154 for each team retrieved. In the second round of tossing, team 2 goes first, followed by team 1. This sequence is then followed for as many additional rounds as are necessary. If a projectile 150 is partially lodged in a target opening, the team receives the point value for the target opening, but no additional points should the projectile finally pass through target board 110 and onto a support surface underneath. In this rule system, the first team to reach exactly 11 or exactly 21 is the winner. If a team exceeds 21, that team loses, but then begins the next game with the amount of points exceeding 21 from the previous game.

Other scoring and turn rule systems can be used with toss game 100 as desired by the participants. For example, the values of the different target holes can be modified, with the first team to reach 100 being the winner, or other similar modifications. Similarly, more than two teams can play, switching off projectiles 150, or including additional sets of projectiles corresponding to the number of teams.

In addition to any previously indicated modification, numerous other variations and alternative arrangements may be devised by those skilled in the art without departing from the spirit and scope of this description, and appended claims are intended to cover such modifications and arrangements. Thus, while the information has been described above with particularity and detail in connection with what is presently deemed to be the most practical and preferred aspects, it will be apparent to those of ordinary skill in the art that numerous modifications, including, but not limited to, form, function, manner of operation and use may be made without departing from the principles and concepts set forth herein. Also, as used herein, examples are meant to be illustrative only and should not be construed to be limiting in any manner. 

What is claimed is:
 1. A target board for an adult-themed toss game, the target board having target holes for receiving tossed projectile objects, the tossed projectile objects earning points for a player when tossed through the target holes, the target board comprising: a front target board surface bearing a depiction of a woman, the depiction visually suggesting a plurality of bodily openings; and a plurality of target holes, each target hole being located in place of a visually suggested bodily opening.
 2. The target board of claim 1, wherein the plurality of visually suggested bodily openings includes at least two of: a mouth of the depiction of a woman; a vulva of the depiction of a woman; and an anus of the depiction of a woman.
 3. The target board of claim 1, wherein the depiction of the woman is a rear-view depiction.
 4. The game board of claim 1, wherein the woman depicted on the front face is bent over.
 5. The game board of claim 1, wherein legs of the woman depicted on the front face are spread apart, so as to visually suggest at least one of the plurality of bodily openings.
 6. The game board of claim 1, wherein hands of the woman depicted on the front face are positioned so as to visually suggest at least one of the bodily openings.
 7. The game board of claim 1, wherein the target holes are capable of receiving at least one bean bag.
 8. A method of playing an adult-themed toss game, the method comprising: presenting a target board, the target board including: a front target board surface bearing a depiction of a woman, the depiction visually suggesting a plurality of bodily openings; and a plurality of target holes, each target hole being located in place of a visually suggested bodily openings; tossing at least one projectile by each of a plurality of players in turns towards the toss game board in an attempt to toss the at least one projectile through one of the plurality of target holes; and assigning at least one point for tossing the projectile through one of the plurality of target holes.
 9. The method of claim 8, wherein the projectile is bean bag.
 10. The method of claim 8, wherein each of the plurality of players must stand behind a designated toss line when tossing the at least one projectile towards the toss game board.
 11. The method of claim 8, wherein each player of the plurality of players takes turns tossing four projectiles during each turn.
 12. The method of claim 8, wherein the plurality of players is divided into two teams, each team allowing the players of that team to take turns tossing the at least one projectile.
 13. The method of claim 12, wherein the two teams alternate allowing players to take turns tossing the at least one projectile.
 14. The method of claim 8, wherein enough points must be earned by at least one of a player, and a team, for the at least one of a player, and a team, to reach a winning score for a round of the game.
 15. The method of claim 8, further comprising at least one of: one point being assigned for tossing a projectile object through a target hole located in place of an anus of the depiction of a woman; two points being assigned for tossing a projectile object through a target hole located in place of a vulva of the depiction of a woman; and three points being assigned for tossing a projectile object through a target hole located in place of a mouth of the depiction of a woman.
 16. The method of claim 15, wherein the at least one point that is typically assigned for tossing a projectile through a target hole, is also assigned for tossing a projectile object such that the projectile lands and stays resting inside the target hole.
 17. The method of claim 17, wherein the at least one point assigned for tossing a projectile such that the projectile object lands and stays resting inside the target hole, is taken away if the projectile thereafter falls from the target hole.
 18. The method of claim 8, wherein one point is assigned for tossing a projectile such that the projectile lands and stays resting on a top edge of the target board.
 19. The method of claim 18, wherein the point assigned for tossing a projectile such that the projectile object lands and stays resting on a top edge of the target board is taken away if the projectile thereafter falls off of the top edge of the target board.
 20. The method of claim 16, wherein points accumulated beyond a winning score in one round are applied to a new round. 